14530 driveschl_main
GTA San Andreas object model ID

driveschl_main is a GTA San Andreas object with model ID 14530 in the Other Buildings category. It measures 15.3 × 23.3 × 3.66 m (width × depth × height), 1,280 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 14530 |
|---|---|
| Model name | driveschl_main |
| Category | Buildings › Other Buildings |
| Type | GTA San Andreas |
| Size | 15.3 × 23.3 × 3.66 m |
| Radius | 14.0 m |
| Triangles | 1,280 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | ab_dswhiteboard, ab_sfmap, auto_feltzer, auto_hustler, auto_monstera, auto_slamvan2, auto_windsor, bathwin01_int, carpet5kb, door_pan1_64_128, firextingtemp, gun_ceiling1, lw_pistol_128, man_parquet, motel_wall3, mp_bobbie_carpet, mp_burn_ceiling, striplight1, sw_door07 |
Where GTA uses it
-2028.81, -115.2, 1035.95(interior 3)
How to use object 14530
SA-MP / open.mp (Pawn):
CreateObject(14530, x, y, z, rx, ry, rz); CreateDynamicObject(14530, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 14530 creates it in front of you.











