15048 LABIGSAVEHOUse
GTA San Andreas object model ID

LABIGSAVEHOUse is a GTA San Andreas object with model ID 15048 in the Houses and Apartments category. It measures 16.8 × 18.0 × 6.81 m (width × depth × height), 2,252 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 15048 |
|---|---|
| Model name | LABIGSAVEHOUse |
| Category | Buildings › Houses and Apartments |
| Type | GTA San Andreas |
| Size | 16.8 × 18.0 × 6.81 m |
| Radius | 12.8 m |
| Triangles | 2,252 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | ah_barpanelm, ah_carp1, ah_carpet2kb, ah_curwall, ah_fancyceil, ah_flroortile1, ah_flroortile2, ah_grnplstr, ah_gryskt, ah_pineceiling, ah_plnskirting, ah_pluskirt, ah_posmarskirt, ah_stolewindow, ah_utilbor1, ah_wallstyle1, ah_walltile1, ah_wdpanelend, ah_windows, ah_wpaper8, ah_yelplnks, carp11s, wall6, windo_blinds |
Where GTA uses it
2315.48, -1144.89, 1053.29(interior 12)
How to use object 15048
SA-MP / open.mp (Pawn):
CreateObject(15048, x, y, z, rx, ry, rz); CreateDynamicObject(15048, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 15048 creates it in front of you.











