16178 ne_bit_08
GTA San Andreas object model ID

ne_bit_08 is a GTA San Andreas object with model ID 16178 in the Concrete and Rock category. It measures 245 × 235 × 63.7 m (width × depth × height), 770 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 16178 |
|---|---|
| Model name | ne_bit_08 |
| Category | Land masses › Concrete and Rock |
| Type | GTA San Andreas |
| Size | 245 × 235 × 63.7 m |
| Radius | 173 m |
| Triangles | 770 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | des_dirt1, des_dirt2, des_dirt2blend, des_dirttrack1, des_dirttrack1r, des_dirttrackl, des_dirttrackx, des_panelconc, des_redrockbot, des_redrockmid, des_roadedge1, des_rocky1, des_rocky1_dirt1, des_scrub1, des_scrub1_dirt1, desstones_dirt1, tar_1line256hv, tar_lineslipway, vgs_shopwall01_128 |
| Tags | Stone, Huge (over 100 m) |
Where GTA uses it
407.16, 2622.97, 48.88
How to use object 16178
SA-MP / open.mp (Pawn):
CreateObject(16178, x, y, z, rx, ry, rz); CreateDynamicObject(16178, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 16178 creates it in front of you.











