16220 s_bit_10
GTA San Andreas object model ID

s_bit_10 is a GTA San Andreas object with model ID 16220 in the Concrete and Rock category. It measures 252 × 252 × 19.1 m (width × depth × height), 807 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 16220 |
|---|---|
| Model name | s_bit_10 |
| Category | Land masses › Concrete and Rock |
| Type | GTA San Andreas |
| Size | 252 × 252 × 19.1 m |
| Radius | 179 m |
| Triangles | 807 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | des_dirt1, des_dirt2, des_dirt2blend, des_dirt2stones, des_dirttrack1, des_dirttrackl, desertstones256, desstones_dirt1, grasstype5, grasstype5_dirt, roadnew4_256, rocktq128_dirt, tar_1line256hv, tar_1linefreewy, tar_lineslipway |
| Tags | Stone, Huge (over 100 m) |
Where GTA uses it
-192.49, 822.18, 17.19
How to use object 16220
SA-MP / open.mp (Pawn):
CreateObject(16220, x, y, z, rx, ry, rz); CreateDynamicObject(16220, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 16220 creates it in front of you.











