Objects › SA-MP objects › 19301
19301 mp_sfpd_nocell
SA-MP object model ID

mp_sfpd_nocell is an SA-MP object with model ID 19301 in the SA-MP objects category. It measures 65.2 × 22.8 × 15.2 m (width × depth × height), 5,702 triangles.
| Model ID | 19301 |
|---|---|
| Model name | mp_sfpd_nocell |
| Category | SA-MP objects |
| Type | SA-MP |
| Size | 65.2 × 22.8 × 15.2 m |
| Radius | 35.4 m |
| Triangles | 5,702 |
| Has collision | Unknown |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Texture file | mp_policesf.txd |
| Textures | mp_cop_bars, mp_cop_carpet, mp_cop_ceiling, mp_cop_ceilingtile, mp_cop_cell, mp_cop_chief, mp_cop_floor, mp_cop_floor1, mp_cop_floor2, mp_cop_frame, mp_cop_lectern, mp_cop_marble, mp_cop_panel, mp_cop_sep, mp_cop_skirt, mp_cop_skirting, mp_cop_tile, mp_cop_vinyl, mp_cop_wall, mp_cop_wallpink, mp_gun_dirt, mp_tank_room, mp_tank_roomplain |
| Keywords | mp_policeSF |
| Tags | SA-MP |
How to use object 19301
SA-MP / open.mp (Pawn):
CreateObject(19301, x, y, z, rx, ry, rz); CreateDynamicObject(19301, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 19301 creates it in front of you.











