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19301 mp_sfpd_nocell

SA-MP object model ID

SA-MP object 19301 mp_sfpd_nocell

mp_sfpd_nocell is an SA-MP object with model ID 19301 in the SA-MP objects category. It measures 65.2 × 22.8 × 15.2 m (width × depth × height), 5,702 triangles.

Model ID19301
Model namemp_sfpd_nocell
CategorySA-MP objects
TypeSA-MP
Size65.2 × 22.8 × 15.2 m
Radius35.4 m
Triangles5,702
Has collisionUnknown
Can be brokenNo
Visible by timeNo
Has animationNo
Texture filemp_policesf.txd
Texturesmp_cop_bars, mp_cop_carpet, mp_cop_ceiling, mp_cop_ceilingtile, mp_cop_cell, mp_cop_chief, mp_cop_floor, mp_cop_floor1, mp_cop_floor2, mp_cop_frame, mp_cop_lectern, mp_cop_marble, mp_cop_panel, mp_cop_sep, mp_cop_skirt, mp_cop_skirting, mp_cop_tile, mp_cop_vinyl, mp_cop_wall, mp_cop_wallpink, mp_gun_dirt, mp_tank_room, mp_tank_roomplain
Keywordsmp_policeSF
TagsSA-MP
Open in the Object Browser

How to use object 19301

SA-MP / open.mp (Pawn):

CreateObject(19301, x, y, z, rx, ry, rz);
CreateDynamicObject(19301, x, y, z, rx, ry, rz); // streamer

In game on GamerX.mp (gamerx.mp:7777): /cso 19301 creates it in front of you.

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