GamerX.mp
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20060 gx_opmans01_int

GamerX.mp object model ID

GamerX.mp object 20060 gx_opmans01_int

gx_opmans01_int is a GamerX.mp custom object with model ID 20060 in the GamerX.mp objects category. It measures 37.1 × 43.1 × 29.9 m (width × depth × height), 465 triangles.

Model ID20060
Model namegx_opmans01_int
CategoryGamerX.mp objects
TypeGamerX.mp
Size37.1 × 43.1 × 29.9 m
Radius32.1 m
Triangles465
Has collisionAs its base object
Can be brokenNo
Visible by timeNo
Has animationNo
Texture filegx_opmans01_int.txd
Texturesah_blu_paper, ah_fancyceil, ah_poshwdflr1, airportwall_2_2, backstageceiling1_128, chromepipe2_64hv, cj_lightwood, cj_white_wall2, concpanel_la, concretenewb256, concretewall22_256, gx_opm_glass, marble01_128, mp_apt1_bathtiles, whiteceil_int, ws_corrugated2
Keywordscustom, house, mansion, octagon, glass house, chemosphere, modern, column, mulholland, windows, glass, transparent, empty, open plan, interior, inside, walk in, enterable, 13725
TagsGamerX.mp originals
Open in the Object Browser

How to use object 20060

SA-MP / open.mp (Pawn):

CreateObject(20060, x, y, z, rx, ry, rz);
CreateDynamicObject(20060, x, y, z, rx, ry, rz); // streamer

In game on GamerX.mp (gamerx.mp:7777): /cso 20060 creates it in front of you.

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