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Explosion types
The 14 explosion types SA-MP and open.mp scripts use with CreateExplosion and CreateExplosionForPlayer: what each one looks and sounds like and how big it is.
| Type | Visible | Splits | Fire | Blast | Sound | Special | Size | |
|---|---|---|---|---|---|---|---|---|
| 0 | Yes | – | – | Yes | Yes | Normal | Large | |
| 1 | Yes | – | Yes | – | Yes | Normal | Normal | |
| 2 | Yes | – | Yes | Yes | Yes | Normal | Large | |
| 3 | Yes | – | Sometimes | Yes | Yes | Normal | Large | |
| 4 | Yes | Yes | – | Yes | – | Only special blast burn effects; blasts things away; no sound | Normal | |
| 5 | Yes | Yes | – | Yes | – | Only special blast burn effects; blasts things away; no sound | Normal | |
| 6 | Yes | – | – | Yes | Yes | A reddish after-glow | Very large | |
| 7 | Yes | – | – | Yes | Yes | A reddish after-glow | Huge | |
| 8 | – | – | – | Yes | Yes | Invisible | Normal | |
| 9 | – | – | Yes | Yes | Yes | Fires at ground level; otherwise heard but invisible | Normal | |
| 10 | Yes | – | – | Yes | Yes | Normal | Large | |
| 11 | Yes | – | – | Yes | Yes | Normal | Small | |
| 12 | Yes | – | – | Yes | Yes | Really small | Very small | |
| 13 | – | – | – | – | – | Only black burn marks on the ground; no damage | Large |
"Blast" = it pushes players, vehicles and objects away and does damage. The size is a rough label; the radius you pass to CreateExplosion sets how far the damage reaches.
Source: open.mp's explosion list. Video of every type: explosion showcase.