14700 int2smSf01_int01
GTA San Andreas object model ID

int2smSf01_int01 is a GTA San Andreas object with model ID 14700 in the Houses and Apartments category. It measures 17.8 × 21.4 × 3.18 m (width × depth × height), 1,026 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 14700 |
|---|---|
| Model name | int2smSf01_int01 |
| Category | Buildings › Houses and Apartments |
| Type | GTA San Andreas |
| Size | 17.8 × 21.4 × 3.18 m |
| Radius | 14.0 m |
| Triangles | 1,026 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | ah_badceil, ah_bathwalls, ah_bdflwd, ah_crakplnk, ah_flkwin, ah_grnplstr, ah_oldwdpan, ah_rfplstr, ah_rouren, ah_rykitiles, ah_rywood, ah_scmflr, ah_whitiles, ah_wwornskt, ah_yelbadwall, carp21s, carpbroth1, carpet-tile, hs_plug, lightswitchkb, mp_apt1_brokedoor, mp_diner_woodwall |
Where GTA uses it
328.01, 1481.48, 1084.94(interior 15)
How to use object 14700
SA-MP / open.mp (Pawn):
CreateObject(14700, x, y, z, rx, ry, rz); CreateDynamicObject(14700, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 14700 creates it in front of you.











