16160 n_bit_04
GTA San Andreas object model ID

n_bit_04 is a GTA San Andreas object with model ID 16160 in the Concrete and Rock category. It measures 250 × 267 × 185 m (width × depth × height), 1,149 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 16160 |
|---|---|
| Model name | n_bit_04 |
| Category | Land masses › Concrete and Rock |
| Type | GTA San Andreas |
| Size | 250 × 267 × 185 m |
| Radius | 205 m |
| Triangles | 1,149 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | des_dirt1, des_dirt2blend, des_dirttrack1, des_dirttrack1r, des_dirttrackl, des_rocky1, des_rocky1_dirt1, pavebsand256, roadnew4_256, rocktbrn128, rocktbrn_dirt2 |
| Tags | Stone, Huge (over 100 m) |
Where GTA uses it
-275.62, 2855.75, 59.59
How to use object 16160
SA-MP / open.mp (Pawn):
CreateObject(16160, x, y, z, rx, ry, rz); CreateDynamicObject(16160, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 16160 creates it in front of you.











