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Objects › Land masses › Concrete and Rock › 16160

16160 n_bit_04

GTA San Andreas object model ID

GTA San Andreas object 16160 n_bit_04

n_bit_04 is a GTA San Andreas object with model ID 16160 in the Concrete and Rock category. It measures 250 × 267 × 185 m (width × depth × height), 1,149 triangles. GTA places it 1 time in the San Andreas map.

Model ID16160
Model namen_bit_04
CategoryLand masses › Concrete and Rock
TypeGTA San Andreas
Size250 × 267 × 185 m
Radius205 m
Triangles1,149
Has collisionYes
Can be brokenNo
Visible by timeNo
Has animationNo
Texturesdes_dirt1, des_dirt2blend, des_dirttrack1, des_dirttrack1r, des_dirttrackl, des_rocky1, des_rocky1_dirt1, pavebsand256, roadnew4_256, rocktbrn128, rocktbrn_dirt2
TagsStone, Huge (over 100 m)
Open in the Object Browser

Where GTA uses it

How to use object 16160

SA-MP / open.mp (Pawn):

CreateObject(16160, x, y, z, rx, ry, rz);
CreateDynamicObject(16160, x, y, z, rx, ry, rz); // streamer

In game on GamerX.mp (gamerx.mp:7777): /cso 16160 creates it in front of you.

More Concrete and Rock

16147 radar_bit_02
16147radar_bit_02
16148 radar_bit_01
16148radar_bit_01
16149 radar_bit_04
16149radar_bit_04
16157 n_bit_01
16157n_bit_01
16158 n_bit_02
16158n_bit_02
16159 n_bit_03
16159n_bit_03
16161 n_bit_05
16161n_bit_05
16162 n_bit_06
16162n_bit_06
16163 n_bit_07
16163n_bit_07
16164 n_bit_08
16164n_bit_08
16165 n_bit_10
16165n_bit_10
16166 n_bit_11
16166n_bit_11
← 16159 n_bit_0316161 n_bit_05 →