16163 n_bit_07
GTA San Andreas object model ID

n_bit_07 is a GTA San Andreas object with model ID 16163 in the Concrete and Rock category. It measures 247 × 255 × 108 m (width × depth × height), 1,420 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 16163 |
|---|---|
| Model name | n_bit_07 |
| Category | Land masses › Concrete and Rock |
| Type | GTA San Andreas |
| Size | 247 × 255 × 108 m |
| Radius | 185 m |
| Triangles | 1,420 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | des_1line256, des_1linetar, des_dirt1, des_dirttrack1, des_dirttrack1r, des_dirttrackl, des_redrockbot, des_redrockmid, des_roadedge1, des_rocky1_dirt1, des_scrub1_dirt1, parking2plain, pavea256, tar_1line256hv, vgs_shopwall01_128 |
| Tags | Stone, Huge (over 100 m) |
Where GTA uses it
-670.54, 2639.98, 98.02
How to use object 16163
SA-MP / open.mp (Pawn):
CreateObject(16163, x, y, z, rx, ry, rz); CreateDynamicObject(16163, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 16163 creates it in front of you.











