Objects › GamerX.mp objects › 20050
20050 gx_shed2_int
GamerX.mp object model ID

gx_shed2_int is a GamerX.mp custom object with model ID 20050 in the GamerX.mp objects category. It measures 9.53 × 20.7 × 4.96 m (width × depth × height), 447 triangles.
| Model ID | 20050 |
|---|---|
| Model name | gx_shed2_int |
| Category | GamerX.mp objects |
| Type | GamerX.mp |
| Size | 9.53 × 20.7 × 4.96 m |
| Radius | 11.7 m |
| Triangles | 447 |
| Has collision | As its base object |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Texture file | gx_shed2_int.txd |
| Textures | airconfrnt1_128, alumox64, browntin1, cj_white_wall2, concretemanky, corugwall_sandy, des_hooswin2, kb_kit_wal1, la_carp3, mp_apt1_kitchfloor, mp_apt1_woodpanel, mp_burn_ceiling, mp_furn_floor, offwhitebrix, skirtingb |
| Keywords | custom, shed, barn, workshop, bunkhouse, country, interior, inside, walk in, enterable, 18234 |
| Tags | GamerX.mp originals |
How to use object 20050
SA-MP / open.mp (Pawn):
CreateObject(20050, x, y, z, rx, ry, rz); CreateDynamicObject(20050, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 20050 creates it in front of you.











