Objects › GamerX.mp objects › 20044
20044 gx_weechurch_int
GamerX.mp object model ID

gx_weechurch_int is a GamerX.mp custom object with model ID 20044 in the GamerX.mp objects category. It measures 10.4 × 18.6 × 12.3 m (width × depth × height), 431 triangles.
| Model ID | 20044 |
|---|---|
| Model name | gx_weechurch_int |
| Category | GamerX.mp objects |
| Type | GamerX.mp |
| Size | 10.4 × 18.6 × 12.3 m |
| Radius | 12.3 m |
| Triangles | 431 |
| Has collision | As its base object |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Texture file | gx_weechurch_int.txd |
| Textures | brwall_128, cj_lightwood, des_cornices, des_greyslats, des_whitewin1, hospunder_law, mp_apt1_roomfloor, mp_apt1_woodpanel, rooftiles1 |
| Keywords | custom, church, chapel, country church, nave, bell tower, interior, inside, walk in, enterable, 18235 |
| Tags | GamerX.mp originals |
How to use object 20044
SA-MP / open.mp (Pawn):
CreateObject(20044, x, y, z, rx, ry, rz); CreateDynamicObject(20044, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 20044 creates it in front of you.











