Objects › GamerX.mp objects › 20040
20040 gx_wddngchpl01_int
GamerX.mp object model ID

gx_wddngchpl01_int is a GamerX.mp custom object with model ID 20040 in the GamerX.mp objects category. It measures 18.3 × 16.1 × 13.5 m (width × depth × height), 969 triangles.
| Model ID | 20040 |
|---|---|
| Model name | gx_wddngchpl01_int |
| Category | GamerX.mp objects |
| Type | GamerX.mp |
| Size | 18.3 × 16.1 × 13.5 m |
| Radius | 13.9 m |
| Triangles | 969 |
| Has collision | As its base object |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Texture file | gx_wddngchpl01_int.txd |
| Textures | marble01_128, skirtingw, sw_wind07, vgschapelwall01_64, vgschurchwall05_128, vgsn_chplroof, vgsn_chplwall, wddngchapel02_64, wddngchapel03_64, wddngchplldge01_64, wddngchplldge03_64 |
| Keywords | custom, chapel, wedding chapel, church, las venturas, interior, inside, walk in, enterable, hall, 9114 |
| Tags | GamerX.mp originals |
How to use object 20040
SA-MP / open.mp (Pawn):
CreateObject(20040, x, y, z, rx, ry, rz); CreateDynamicObject(20040, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 20040 creates it in front of you.











