Objects › Alpha Channels and Non Collidable › 3899
3899 lib_street04
GTA San Andreas object model ID

lib_street04 is a GTA San Andreas object with model ID 3899 in the Alpha Channels and Non Collidable category. It measures 52.4 × 122 × 93.6 m (width × depth × height), 1,700 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 3899 |
|---|---|
| Model name | lib_street04 |
| Category | Alpha Channels and Non Collidable |
| Type | GTA San Andreas |
| Size | 52.4 × 122 × 93.6 m |
| Radius | 81.3 m |
| Triangles | 1,700 |
| Has collision | No |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | airportdoor1, alumox64, ambulanceparking_64, banding3_64hv, banding9_64hv, black, burnt_faggots64, cabin2, concretenew256, cutscenebank128, dustyconcrete128, fire_exit128, hospitalboard_128a, hospitalcarpark_64, ind_hospital1_128, ind_hospital2_128, keepout_64, mp_snow, newall15128, notice01_128, plainwoodoor2, runwaylight_64, sky33_64hv |
| Tags | Walk-through, Huge (over 100 m) |
Where GTA uses it
-936.29, 375.07, 1382.2(interior 1)
How to use object 3899
SA-MP / open.mp (Pawn):
CreateObject(3899, x, y, z, rx, ry, rz); CreateDynamicObject(3899, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 3899 creates it in front of you.











