Objects › Alpha Channels and Non Collidable › 3906
3906 lib_street01
GTA San Andreas object model ID

lib_street01 is a GTA San Andreas object with model ID 3906 in the Alpha Channels and Non Collidable category. It measures 102 × 92.8 × 99.5 m (width × depth × height), 2,066 triangles. GTA's own map never places it.
| Model ID | 3906 |
|---|---|
| Model name | lib_street01 |
| Category | Alpha Channels and Non Collidable |
| Type | GTA San Andreas |
| Size | 102 × 92.8 × 99.5 m |
| Radius | 84.9 m |
| Triangles | 2,066 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | chipboardgrating64hv, concrete02_64hv, concretebuild64, dragtop_64h, dustytar_64hv, grating 64hv, ind_italdeli128, ind_italywinda128, ind_photo256128, ind_store128, ind_tentop128, ind_window, indcleaner128, inddoor3, indnailshop128, indredten128, indten2btm128, indten2top128, indtena128, indtenbtm128, indtendark64, indtentop128, italy_cds128, italyawalll64, ledge4_64h, ledge_detl_256128, ledge_uni_64h, ledgegreen_64h, marblekb_256128, newall9-1, newall9d_16c128, nicewhttop256128, ornatetall256128, shopgrating128h, tenabrick64, tendblue2_128, tendbrown5_128, tenreditaly128, tenterr2_128, wallbrown02_64hv, walldirtynewa256128, walldirtyneward256128 |
| Tags | Huge (over 100 m), Never used in GTA's map |
How to use object 3906
SA-MP / open.mp (Pawn):
CreateObject(3906, x, y, z, rx, ry, rz); CreateDynamicObject(3906, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 3906 creates it in front of you.











