GamerX.mp
Objects › Alpha Channels and Non Collidable › 3906

3906 lib_street01

GTA San Andreas object model ID

GTA San Andreas object 3906 lib_street01

lib_street01 is a GTA San Andreas object with model ID 3906 in the Alpha Channels and Non Collidable category. It measures 102 × 92.8 × 99.5 m (width × depth × height), 2,066 triangles. GTA's own map never places it.

Model ID3906
Model namelib_street01
CategoryAlpha Channels and Non Collidable
TypeGTA San Andreas
Size102 × 92.8 × 99.5 m
Radius84.9 m
Triangles2,066
Has collisionYes
Can be brokenNo
Visible by timeNo
Has animationNo
Textureschipboardgrating64hv, concrete02_64hv, concretebuild64, dragtop_64h, dustytar_64hv, grating 64hv, ind_italdeli128, ind_italywinda128, ind_photo256128, ind_store128, ind_tentop128, ind_window, indcleaner128, inddoor3, indnailshop128, indredten128, indten2btm128, indten2top128, indtena128, indtenbtm128, indtendark64, indtentop128, italy_cds128, italyawalll64, ledge4_64h, ledge_detl_256128, ledge_uni_64h, ledgegreen_64h, marblekb_256128, newall9-1, newall9d_16c128, nicewhttop256128, ornatetall256128, shopgrating128h, tenabrick64, tendblue2_128, tendbrown5_128, tenreditaly128, tenterr2_128, wallbrown02_64hv, walldirtynewa256128, walldirtyneward256128
TagsHuge (over 100 m), Never used in GTA's map
Open in the Object Browser

How to use object 3906

SA-MP / open.mp (Pawn):

CreateObject(3906, x, y, z, rx, ry, rz);
CreateDynamicObject(3906, x, y, z, rx, ry, rz); // streamer

In game on GamerX.mp (gamerx.mp:7777): /cso 3906 creates it in front of you.

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3907lib_street06
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3911lib_street13
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3914snowover02
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← 3905 lib_street023907 lib_street06 →