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Bone IDs
The 18 body parts an object can be attached to with SetPlayerAttachedObject (hats, glasses, weapons on the back...).
| Bone ID | Body part | |
|---|---|---|
| 1 | Spine | |
| 2 | Head | |
| 3 | Left upper arm | |
| 4 | Right upper arm | |
| 5 | Left hand | |
| 6 | Right hand | |
| 7 | Left thigh | |
| 8 | Right thigh | |
| 9 | Left foot | |
| 10 | Right foot | |
| 11 | Right calf | |
| 12 | Left calf | |
| 13 | Left forearm | |
| 14 | Right forearm | |
| 15 | Left clavicle (shoulder) | |
| 16 | Right clavicle (shoulder) | |
| 17 | Neck | |
| 18 | Jaw |
Source: open.mp's bone ID list.