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Bone IDs

The 18 body parts an object can be attached to with SetPlayerAttachedObject (hats, glasses, weapons on the back...).

Bone IDBody part
1Spine
2Head
3Left upper arm
4Right upper arm
5Left hand
6Right hand
7Left thigh
8Right thigh
9Left foot
10Right foot
11Right calf
12Left calf
13Left forearm
14Right forearm
15Left clavicle (shoulder)
16Right clavicle (shoulder)
17Neck
18Jaw

Source: open.mp's bone ID list.