14710 int2vgshM3
GTA San Andreas object model ID

int2vgshM3 is a GTA San Andreas object with model ID 14710 in the Houses and Apartments category. It measures 25.0 × 25.0 × 3.59 m (width × depth × height), 2,895 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 14710 |
|---|---|
| Model name | int2vgshM3 |
| Category | Buildings › Houses and Apartments |
| Type | GTA San Andreas |
| Size | 25.0 × 25.0 × 3.59 m |
| Radius | 17.8 m |
| Triangles | 2,895 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | ah_curtains1, hs1_shade, hs1_shade3, hs1_shade4, hs2_2carpet1, hs2_4wall1, hs2_artex1, hs2_artex2, hs2_wall5, hs3_light3, hs_plug, hsv_2carpet1, hsv_3carpet1, hsv_3carpet2, hsv_3wall1, hsv_3wall2, hsv_3wall3, hsv_3wall4, hsv_3wall5, hsv_carpet2, kit_windo_12, lightswitchkb, wh_carpet4, windo_blinds |
Where GTA uses it
367.84, 1420.55, 1081.84(interior 15)
How to use object 14710
SA-MP / open.mp (Pawn):
CreateObject(14710, x, y, z, rx, ry, rz); CreateDynamicObject(14710, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 14710 creates it in front of you.











