14711 int2vgshM2
GTA San Andreas object model ID

int2vgshM2 is a GTA San Andreas object with model ID 14711 in the Houses and Apartments category. It measures 20.0 × 21.9 × 3.86 m (width × depth × height), 2,342 triangles. GTA places it 1 time in the San Andreas map.
| Model ID | 14711 |
|---|---|
| Model name | int2vgshM2 |
| Category | Buildings › Houses and Apartments |
| Type | GTA San Andreas |
| Size | 20.0 × 21.9 × 3.86 m |
| Radius | 14.9 m |
| Triangles | 2,342 |
| Has collision | Yes |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Textures | cj_chrome2, cj_wooddoor5, dinerfloor, hs1_shade, hs2_2carpet1, hs2_3carpet1, hs2_4wall1, hs2_artex1, hs2_artex2, hs2_artex6, hs2_wall5, hs2_wall6, hs3_wall1, hs_plug, hsv_carpet1, hsv_carpet2, hsv_wall1, hsv_wall2, hsv_wall4, kit_windo_12, lightswitchkb, wh_carpet4, windo_blinds |
Where GTA uses it
378.55, 1464.31, 1080.79(interior 15)
How to use object 14711
SA-MP / open.mp (Pawn):
CreateObject(14711, x, y, z, rx, ry, rz); CreateDynamicObject(14711, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 14711 creates it in front of you.











