Objects › GamerX.mp objects › 20030
20030 gx_adobech_int
GamerX.mp object model ID

gx_adobech_int is a GamerX.mp custom object with model ID 20030 in the GamerX.mp objects category. It measures 11.4 × 10.7 × 10.2 m (width × depth × height), 445 triangles.
| Model ID | 20030 |
|---|---|
| Model name | gx_adobech_int |
| Category | GamerX.mp objects |
| Type | GamerX.mp |
| Size | 11.4 × 10.7 × 10.2 m |
| Radius | 9.36 m |
| Triangles | 445 |
| Has collision | As its base object |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Texture file | gx_adobech_int.txd |
| Textures | des_adobewall3, drvin_metal, genroof01_128, ros_thwin1, telepole128 |
| Keywords | custom, church, chapel, mission, bell tower, adobe, desert, interior, inside, walk in, enterable, mexican, 11427 |
| Tags | GamerX.mp originals |
How to use object 20030
SA-MP / open.mp (Pawn):
CreateObject(20030, x, y, z, rx, ry, rz); CreateDynamicObject(20030, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 20030 creates it in front of you.











