Objects › GamerX.mp objects › 20033
20033 gx_bighus03_int
GamerX.mp object model ID

gx_bighus03_int is a GamerX.mp custom object with model ID 20033 in the GamerX.mp objects category. It measures 25.0 × 25.0 × 5.15 m (width × depth × height), 1,018 triangles.
| Model ID | 20033 |
|---|---|
| Model name | gx_bighus03_int |
| Category | GamerX.mp objects |
| Type | GamerX.mp |
| Size | 25.0 × 25.0 × 5.15 m |
| Radius | 17.9 m |
| Triangles | 1,018 |
| Has collision | As its base object |
| Can be broken | No |
| Visible by time | No |
| Has animation | No |
| Texture file | gx_bighus03_int.txd |
| Textures | block2bb, corr_roof1, des_dirt2, des_dirt2 trackl, des_dirt2blend, des_dirt2track, des_dirtgrassmixbmp, des_ghotwood1, des_woodfence1, flooringwd02_int, grass_concpath_128hv, hs3_wall2, kb_kit_wal1, la_carp3, mp_apt1_ceiling, mp_apt1_kitchfloor, mp_apt1_woodpanel, offwhitebrix, skirtingw, steel64, sw_flag01, sw_lattice, sw_wind09, vent01_64 |
| Keywords | custom, bone county, desert house, lot, yard, interior, inside, walk in, enterable, home, house, 3303 |
| Tags | GamerX.mp originals |
How to use object 20033
SA-MP / open.mp (Pawn):
CreateObject(20033, x, y, z, rx, ry, rz); CreateDynamicObject(20033, x, y, z, rx, ry, rz); // streamer
In game on GamerX.mp (gamerx.mp:7777): /cso 20033 creates it in front of you.











