GamerX.mp Wiki

Building Events

How anyone can build, edit and test events in their own world, and make them ready for the server.

EventsUpdated 2026-10-31 18:57Suggest a change

On GamerX.mp anyone can build and save events. Only the creator can edit or delete theirs, and anyone can load and play any saved event (see events).

/beh (or /buildeventhelp) shows the building guide. Each type's own commands: /buildderbyhelp, /buildlmshelp, /buildctfhelp, /buildsiegehelp, /builddmhelp.

The build menu

/buildevent (or /buildmenu) opens a clickable menu.

CommandWhat it does
/bmenu /buildevent /buildmenu-

Your own world: edit and test

In your own world (/myworld), /lde <event> loads any event there, whatever the server's event is doing. You see its objects and cars, plus labels at its teleports, positions and team spawns.

Settings every type shares

One command each, whatever the type: /seteventname, /seteventmode, /seteventweather, /seteventtime (the hour), /seteventtimelimit (seconds), /seteventzlimit, /seteventweapons, /seteventskins, /seteventmarkers, /seteventcreator, /seteventobjectset, /seteventholdset, /seteventpreloadpos, /seteventcampos and /seteventcamlook. Each one runs that type's own command, so the classic's commands below still work too.

CommandWhat it does
/seteventname-
/seteventweather-
/seteventtime-
/seteventtimelimit-
/seteventzlimit-
/seteventweapons-
/seteventobjectset-
/seteventholdset-
/eventreadyYour event: ready for the server's rotation, votes and /lde (IN ROTATION), or back to TESTING ONLY: /eventready [event]

Team spawns and cars

The building flow

  1. Enter building mode for the type: /buildderby, /buildlms, /buildctf, /buildsiege or /builddm.
  2. Use the /set... and /add... commands to set it up.
  3. Save it as a new map: /createderby, /createlms, /createctf, /createsiege or /createdm. Everyone sees "NAME created the "MAP" ... Event."
  4. To change a map later, load it in your own world (/lde there), change it and /saveevent. Or /editevent <name> from anywhere.

Every event type can have cars: /addeventcar, /deleteeventcar and /gotoeventcar.

Most maps use a streamed object set for their objects (see objects): the event loads and unloads it by itself.

Derby, Sumo and BloodRing

CommandWhat it does
/buildderby /newevent /buildlms /buildctf /buildsiege /builddm /buildeventEnter Derby building mode
/exitbuildderby /exitbuildevent /stopbuildeventExit from Derby building mode
/sdn /setderbynameSet the Derby name
/createderby /saveevent /savederby /createevent /createlmsCreate a new Derby (saves it in the database)
/editderby /editlms /editctf /editsiege /editdmEdit the currently loaded Derby
/deletederby /deleteevent-
/addderbyteleport /aet /addeventteleport /sdtAdd a new teleport location to the currently loaded Derby
/sdc /setderbycar /sdc2 /setderbycar2Set the Derby car model 1
/sdti /setderbytimeSet the Derby time limit
/sdzl /setderbyzlimitSet the Derby Z limit
/sdo /setderbyobjects /seteventobjectsSet the Derby object set name
/setderbymodeSet the derby mode (Derby, Sumo or Bloodring)

Last Man Standing

/buildlms and /exitbuildlms, then /setlmsname, /setlmsobjectset, /setlmsteleport (the spawn point), /addeventteleport, /setlmszlimit, /setlmsweapons, /setlmsmarkers (show 0 or hide 1 the player markers), /setlmstime (hour) and /setlmsweather. Save with /createlms, or /editlms for a loaded one.

CommandWhat it does
/buildlms /buildderby /newevent /buildctf /buildsiege /builddmEnter LMS building mode
/setlmsnameSet the LMS name
/setlmsobjectsetSet the LMS object set name
/setlmsteleportSet the LMS teleport location
/addeventteleport /aet /sdt /addderbyteleportAdd a teleport to the currently loaded event
/setlmsweaponsSet the LMS weapons
/setlmszlimitSet the LMS Z limit
/createlms /saveevent /savederby /createderby /createeventCreate a new LMS (saves it in the database)
/editlms /editderby /editctf /editsiege /editdmEdit the currently loaded LMS

Battle Royale

Build it in your own world (/myworld) with /buildroyale (or /buildbr, the BATTLE ROYALE button in the build menu, or /setlmsmode 3 while building an LMS). In the build menu (Y):

/createevent saves it; it needs both corners. See battle-royale for how it plays.

Capture the Flag

/buildctf (/buildctfhelp for help), then set the flags and teleports: /setctfredflag, /setctfblueflag, /setctfredteleport, /setctfblueteleport, plus /setctfname, /setctfweapons, /setctfweather, /setctfzlimit and /setctfcreator. Save with /createctf.

CommandWhat it does
/buildctf /buildderby /newevent /buildlms /buildsiege /builddmEnter CTF building mode
/setctfredflag /setctfblueflagSet the CTF red flag pickup position
/setctfblueflag /setctfredflagSet the CTF blue flag pickup position
/setctfredteleport /setctfblueteleportSet the CTF red team teleport position
/setctfblueteleport /setctfredteleportSet the CTF blue team teleport position
/setctfnameSet the CTF name
/setctfweaponsSpecify up to four weapons to be used for the CTF
/createctf /createsiege /createdmCreate a new CTF (saves it in the database)

Siege

/buildsiege (/buildsiegehelp), then /setsiegeatteleport (attackers), /setsiegedefteleport (defenders), /setsiegecp (the checkpoint), /setsiegename, /setsiegeweapons, /setsiegemode, /setsiegeweather, /setsiegezlimit and /setsiegecreator. Save with /createsiege.

CommandWhat it does
/buildsiege /buildderby /newevent /buildlms /buildctf /builddmEnter Siege building mode
/setsiegeatteleport /setsiegedefteleportSet the Siege attackers teleport location
/setsiegedefteleport /setsiegeatteleportSet the Siege defenders teleport location
/setsiegecpSet the Siege checkpoint position
/setsiegenameSet the Siege name
/setsiegeweaponsSet the Siege weapons
/createsiege /createctf /createdmCreate a new Siege (saves it in the database)

Death Match

/builddm (/builddmhelp), add the spawn teleports with /aet, then /setdmname, /setdmweapons, /setdmmode, /setdmmarkers, /setdmweather, /setdmzlimit and /setdmcreator. Save with /createdm.

CommandWhat it does
/builddm /buildderby /newevent /buildlms /buildctf /buildsiegeEnter DM/TDM building mode
/setdmnameSet the DM/TDM name
/setdmweaponsSet the DM/TDM weapons
/setdmmodeSet the Death Match Event Mode
/createdm /createctf /createsiegeCreate a new DM/TDM (saves it in the database)

Deleting

/deleteevent <event> deletes one of your events.

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