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Derby, Sumo and BloodRing

The car events: last car standing in Derby, pushing others off in Sumo, and collecting checkpoints in BloodRing.

EventsUpdated 2026-10-26 19:03Suggest a change

These three are the car events. Everyone who joins gets the map's car. See events for voting, joining and prizes.

Derby

Everyone gets a car and the last car standing wins.

You are out when:

If two or more drivers are still in when the time limit is reached, nobody is the winner and the prize carries over.

Sumo

The cars can't break... push the others off the arena to knock them out.

You are out when you fall below the arena. When time runs out, the least damaged car wins (an exact tie carries the prize over).

BloodRing

Race for the checkpoints. Collect as many as possible... others will try to ram.

Event options

Whoever loaded the event (or a Host) can set vehicle options while a Derby, Sumo or BloodRing runs:

/togglederbystuff <Autofix (1 or 0)> <NOS (1 or 0)> <InstantStop (1 or 0)> <SSBValue> (shortcut /tds)

With NOS on, everyone in the event is told: "press your fire key to use it!"

CommandWhat it does
/tds /togglederbystuffToggle Derby settings (eg autofix, NOS and speed boost)

Building a Derby, Sumo or BloodRing

All three are built with the Derby builder. /setderbymode picks the mode: 0 Derby, 1 Sumo, 2 Bloodring. See building-events.

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