Races
Racing on GamerX.mp: voting with GXT, joining, prizes, and building your own races.
Races run one at a time and start automatically every few minutes. Anyone can build races, and anyone can load and start a saved race.
Voting with GXT
Put GXT on the races you want, any time (1 GXT per vote):
/vote <RaceName> [GXT]puts GXT on a race (1 GXT if you leave the amount out)./votealone opens the vote screen./votesshows the races with GXT on them.- When the next race loads, the race with the most GXT runs and its GXT goes back to 0.
Who gets the GXT
A race's GXT is shared in turns of 7: creator, 1st, 1st, 2nd, 1st, 2nd, 3rd place. For example, 15 GXT gives the creator 3, 1st place 6, 2nd place 4 and 3rd place 2. The creator is paid when the race loads, the places when they finish. Prizes nobody wins stay on the race for next time.
Racing
| Command | What it does |
|---|---|
/join | Join the race that is about to start |
/leave | Leave the race |
/lcp | Teleport to your last race checkpoint (if you fall off the track) |
/rp | Show the racers and their positions |
/grst | Teleport to the race start |
/races | List all races |
/raceinfo <RaceName> | A race's creator, checkpoints, vehicle and record |
/top10 | The loaded race's top 10 |
In a race your vehicle keys change: horn = Paint Vehicle, fire = Add NOS, secondary fire = off.
/ir ignores race invitations (or accepts them again).
| Command | What it does |
|---|---|
/racehelp /aracehelp /raceadminhelp | Displays the race help for players in a dialog |
/races /racelist | Display a list of all players currently racing |
/raceinfo /ri | Displays information about the current race |
/vr /vote /racevote | Fix (or repair) their vehicles health (it will still look damaged) |
/votes /racevotes | - |
/join /joinrace | Join the current race |
/leave /leaveevent /exitevent /leaverace | Leave the current race, event or challenge |
/lcp /lastcheckpoint | Allows a racer to teleport back to the last race checkpoint they passed over |
/raceparticipants /racers /rp /rps | Displays the list of race participants |
/grst /gotoracestart | Teleport to the first checkpoint of the race |
/top10 | Displays a dialog of TOP 10 players |
/ir /ignorerace /ignoreraces | Ignore race invitations |
Loading and starting
/loadrace <RaceName>(/lr) loads a race when no race is on./startrace,/endraceand/fre <Player>start, end or remove a racer: whoever loaded the race, or a Host.
| Command | What it does |
|---|---|
/lr /loadrace | Load the race from the specified file |
/startrace | Start the loaded race |
/endrace /stoprace /racestop | End the current race |
/fre /forceretire /fl /forceleave | Force the specified player out of the race |
Ratings, ghosts and no collisions
- While you race, a line at the bottom says how to rate the race:
/like,/dislikeor/broken. When you finish (or leave a race you started), buttons come up for 20 seconds. You get one rating per race and can change it any time up to 10 minutes after. You can't rate your own races. - The rotation follows the ratings: liked races come up more often and disliked ones less. New races start near the top until they're rated. One pick in ten is random, and GXT votes still come first.
- Broken: when a Host or the race's creator presses it, the race is out of the rotation and the vote straight away. When anyone else presses it, the Hosts get a report (
/racereports)./brokenraceslists the broken ones, and/fixrace <race>puts one back. - Your path is recorded from GO. If your time is one of the race's 20 best, your run is kept.
- The ghost: the fastest kept run drives along with every race as a ghost car, labelled with the record holder's name and time. Try to beat it.
- No collisions: while you race, you drive through other players' cars and the ghost. Your own
/tvcsetting comes back afterwards.
| Command | What it does |
|---|---|
/like /dislike /broken /rate /reportbroken /likeevent /likerace /dislikerace | Reports the event or race you just played as broken, with a reason (Hosts see the reports) |
/broken /reportbroken /like /dislike /rate /eventbroken /likerace /dislikerace /racebroken | Reports the event or race you just played as broken, with a reason (Hosts see the reports) |
/racereports | - |
/brokenraces | - |
/fixrace /unbreakrace | - |
Building a race
/buildrace opens the race build menu. It is the races' own menu, apart from the events' /buildevent. Pick New race, or Edit one of mine. The settings are on the left: name, vehicle, checkpoint size, air race, object set. Spots set where you stand are on the right: the start line, a new checkpoint, and moving, going to or deleting the selected checkpoint. Then Save, Hide or Stop building. The checklist at the bottom of your screen shows what's still missing in red, turning green as you add it: name, start line, checkpoints, finish. Hide the menu (or press ESC) to drive to the next spot, then /buildrace again. The commands below still work as well.
Anyone can build races, and only the creator can edit or delete theirs. /buildhelp shows the building commands.
/buildraceenters race building mode. The start line is where you stand.- Drive the track and type
/cpat each checkpoint. The last one is the finish. - Set it up:
/setracevehicle <Model>(0 = racers bring any vehicle),/setraceobjects <ObjectSetName>,/cpsize <Size>,/airracefor checkpoints in the air. /saverace <RaceName>saves it.
Editing checkpoints: /scp <Number> selects one, then /dcp deletes it, /rcp replaces it with where you are, and /mcp <X> <Y> <Z> moves it. /grcp <Number> goes to one, /setracestart moves the start line, and /clearrace clears them all. /editrace <RaceName> edits one of your races, /stopbuild leaves without saving, /deleterace deletes one (it can't be undeleted), and /rfrt resets its record.
| Command | What it does |
|---|---|
/buildhelp /buildracehelp | Displays the help for building a race in a dialog |
/buildrace /newrace /racemenu /rbm | Start building a new race |
/cp /addcp /addcheckpoint | Add a new checkpoint |
/scp /setcheckpoint /selectcp /selectcheckpoint | Select a checkpoint |
/dcp /deletecheckpoint /deletecp | Delete the selected checkpoint |
/rcp /replacecp /replacecheckpoint | Replace the current checkpoint with a new one |
/mcp /movecp /movecheckpoint | Move the selected checkpoint in the X, Y and Z plane |
/grcp /gotoracecheckpoint /gotocp | Teleport to the specified race checkpoint number |
/srs /setracestart | - |
/clearrace | Clear the current (new) race |
/setracevehicle /srv | Set the required vehicle to be used in the race |
/setraceobjects /sro | Set the streamed object file to be loaded with the race |
/cpsize /setcpsize | Change the checkpoint size |
/airrace | Toggles Air Race mode (circular checkpoints) |
/saverace | Allows an admin or race builder to save the race using the file name specified |
/editrace | Load an existing race into the race builder |
/exitbuild /stopbuild /stopbuilding | - |
/deleterace | Delete the specified race file |
/rfrt /resetfastestracertime /rrr /resetracerecord | Reset the fastest racer time for the current race |
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