/stack
Create a stack of objects using the values supplied
In the game
Usage: /stack <ObjectID> <ObjectCount> <XI> <YI> <ZI> <RXI> <RYI> <RZI> <XRS> <YRS> <ZRS>
Creates a stack of the specified streamed objects at your location using the specified increment values.
XI, YI and ZI are the X, Y and Z increment values for each stack level.
RXI, RYI and RZI are the RX, RY and RZ rotation increment values for each stack level.
XRS, YRS and ZRS are the RX, RY and RZ rotation start values for the stack first level.
The stack streamed object count can be between 2 and 100.
What it does
Not explained in detail yet.
Wiki