/condition
The old name of /call: /condition [function ID] [channel]
In the game
Usage: /call <FunctionNumber> <Condition> <FunctionToCall>
When that condition of the function happens, the other function runs. A condition can have many calls,
they run in order. eg /call 4 exit 9 <- when a player gets out of vehicle 4, function 9 runs.
Type /call start <FunctionNumber> to run a function when the set starts, and /conditions for the conditions.
What it does
The old name of /call: it still works the same way. Since 2026-10-30 a SandboX function has conditions (the things that can happen to it) and calls (what each condition calls). See SandboX.
Wiki