/editfunction
In SandboX editing mode: changes a function's settings, one by one
In the game
Usage: /editfunction <FunctionNumber>
Changes the settings of one of your functions, one by one (Confirm or Skip each).
Hold the walk key to see the SandboX Editing Chart. The shortcut for this command is: /efunc
What it does
Changes a function you already made: /editfunction [function number]. Editing mode only.
Each of its settings comes back one by one, the same dialogs as when you made it, each with Confirm or Skip.
Use the SandboX Editing Chart (hold the walk key) to find function numbers. With no number it shows "\\* Usage: /editfunction <FunctionNumber>"* and what it does; an unknown one: "\ Sorry, function number n has not yet been created."* When you finish: "\ You edited function number n (...)."* and the game text FUNCTION EDITED...
Known problem: editing a Give Gun function stores the wrong weapon (see Known problems).
Short form: /efunc.
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